Hi guys and girls!
For example, if Windows CMD try to open a Godot game executable and pass it some arguments in that way that game could receive it?
How?
I think you can use OS.get_cmdline_args(), which returns a StringArray http://docs.godotengine.org/en/stable/classes/class_os.html?highlight=OS#class-os-get-cmdline-args
OS.get_cmdline_args()
StringArray
I haven't try it yet, so I hope it works...