Hello!
It's possible to advance the animation frame manually? I mean: supose that I have an animation with 4 frames, if I press the Enter button, the animation frame will increase in one step till I reach index 3 and, if I press enter again, the frame will return from beginning, in other words, to frame 0. I thought Godot had a function like AnimatedSprite.next_frame(), but not.
How could I implement this?