Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Tort | |
Old Version | Published before Godot 3 was released. |
Hey.
There is a global transformation 1.
There is a global transformation 2.
How to get a local transformation 1 relative to 2?
(Assuming that the transformation of 2 will be the beginning of the beginning)
p.s. 3D