0 votes

In my sample project crates in https://github.com/imekon/godot-demo-projects I have a bunch of crates that are RigidBody2D so I can shoot balls at them. However, if I do nothing, the crates start to creep until they fall off!


Is there a setting I've messed?

in Engine by (254 points)

1 Answer

0 votes
Best answer

I had the crate bounce set to 0.2, tried 0 and they don't drift anymore.

by (254 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.