Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | imekon | |
Old Version | Published before Godot 3 was released. |
In my sample project crates in GitHub - imekon/godot-unofficial-demo-projects: Sample unofficial GODOT projects I have a bunch of crates that are RigidBody2D so I can shoot balls at them. However, if I do nothing, the crates start to creep until they fall off!
http://i.imgur.com/Vwi586S.gifv
Is there a setting I’ve messed?