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I'm trying to make a game that has a terminal (unix like) but I can't seem to figure out how I can get the users input to show up on screen. I feel like it is something easy but I am still new to Godot and it's API, but I couldn't seem to find anything.

Any help would be appreciated.

in Engine by (15 points)

1 Answer

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You have two nodes you can use --LineEdit and TextEdit-- that allow for user text input. These have signals for when text is entered/edited, or you can access the node's text with the get_text() method.

by (1,330 points)
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Thanks for the response this seems to be what I am looking for.

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