Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Serenade | |
Old Version | Published before Godot 3 was released. |
How can you make tile set to allow for the player to jump trough?
I made a scene, sprite>staticbody2D>collision
And checked them to have one way collision from bellow ( one way collision dir to be 0,1 and for max depth to be 20), how ever, when i export them as tilesets and use it in the scene, i cant pass trough them, is there a code you can enable it trough script?