Setting animation unique for each sprite not working

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:bust_in_silhouette: Asked By michelveloso
:warning: Old Version Published before Godot 3 was released.

Hi!
I am trying to set the animation unique for each sprite, I looked in the forums but still nothing.
In the tool I have already set everything as “make unique”, but no effect.
Has anyone ever experienced this?



Make Unique in the editor doesn’t set any state of some sort, it just makes sure a resource is unique within the scene at the time you do it, not for every subsequent copies.
However I’m not sure what happens if you have a resource that is saved into a file, do you have any of these in your scene?

You should take a look at the documentation to see how exactly you want duplicate to clone your scene: Node — Godot Engine (stable) documentation in English

Did you try duplicate(false)?

Is your object a scene or just some nodes that you copy in the tree?

Zylann | 2017-07-28 16:39