Make sure to use export templates that match your editor version; if you use a new Godot version, you have to update the templates too. - ok(I compiled for 2.1.3
libgodot_android.so is not in lib/armeabi-v7a or lib/armeabi - ?
Device does not support armv7 (try compiling yourself for armv6) - ok(Was working before I installed the module
Device is Intel, and apk is compiled for ARM. - ok(Was working before I installed the module
I am using this module here:
I've been using it for a while, but I'm not sure if it will work, but I'm not sure if it will work. Not in lib.
I checked with adb, and the only strange thing I found was this:
[e3720200] Application Error: org.godot:0: signaled
kgsl-3d0_surfaceflinger(343)-surfaceflinger(343)-1_pt firstname.lastname@example.org: 98615 / 98680 retired:98680