Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | PerduGames | |
Old Version | Published before Godot 3 was released. |
Make sure to use export templates that match your editor version; if you use a new Godot version, you have to update the templates too. - ok(I compiled for 2.1.3
)
libgodot_android.so is not in lib/armeabi-v7a or lib/armeabi - ?
Device does not support armv7 (try compiling yourself for armv6) - ok(Was working before I installed the module
)
Device is Intel, and apk is compiled for ARM. - ok(Was working before I installed the module
)
I am using this module here:
https://github.com/kloder-games/godot-admob
I’ve been using it for a while, but I’m not sure if it will work, but I’m not sure if it will work. Not in lib.
I checked with adb, and the only strange thing I found was this:
[e3720200] Application Error: org.godot:0: signaled
kgsl-3d0_surfaceflinger(343)-surfaceflinger(343)-1_pt signaled@4110.536978: 98615 / 98680 retired:98680
there should be adb logs what causes the crash.
volzhs | 2017-07-19 07:02