How do I blur the background, but keep the UI sharp?

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:bust_in_silhouette: Asked By brilliantApe
:warning: Old Version Published before Godot 3 was released.

What I want to do is to blur the game running in the background when UI is superimposed on it. How would you go about doing this?

:bust_in_silhouette: Reply From: volzhs

Download demo project from here.

Open project /2d/screen_space_shaders and see Blur node.

Appreciate it. That was indeed what I was looking for :slight_smile:

brilliantApe | 2017-07-18 21:13

Could you please share the code here? Thanks :slight_smile:

KingCobra | 2019-07-24 16:36

To help finding the project faster: 2D Screen-Space Shaders Demo - Godot Asset Library

derHinek | 2021-05-23 15:35