Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | txigreman | |
Old Version | Published before Godot 3 was released. |
Hi all!
I’ve created a tileset like this:
I’ve created a scene with a tilemap using the exported tileset. I’ve place some tiles on the scene, but the “One Way Collisior” does not seem to be working, the whole block is solid; but It does work if I create the staticbodies directly in the scene.
Am i doing something wrong? Is this the desired/expected behaviour?
Thanks in advance!