Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | ErkiElbrecht | |
Old Version | Published before Godot 3 was released. |
Hi,
I am making a pixel art game and when i zoom in on the ground i see that pixels are deformed.
(These are three pixels, one darker and other ones lighter brown)
i have turned off all image filtering and mipmaps in project settings.