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Asked By | Just1RandomGuy | |
Old Version | Published before Godot 3 was released. |
I have been using Godot for a little while now and recently compiled the copy from github so I could fiddle with the visual scripting. It looks great but I cant seem to find any input event nodes such as Is_pressed() or the like. Were these renamed or removed for some reason?
There are nodes called Action
used for input actions, these are used in the Visual Pong demo.
You have access to the Input singleton via Engine Singleton
node too, then do a call
to Input methods.
I don’t know if it will stay this way, I guess the alpha will get lot of feedback on VS once is out.
Ups, is about _input_event
, turned into comment ^^;
eons | 2017-07-09 23:03
Ok, just checked, PhysicObjects still have the _input_event
function, controls don’t, maybe is that _gui_input
is replacing it?
But your question is about Input
singleton, event variable, _input
function or _input_event
function(s)?
eons | 2017-07-09 23:12