How do I move the camera along the Curve3D following the object (player)?

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:bust_in_silhouette: Asked By saladass
:warning: Old Version Published before Godot 3 was released.

How do I move the camera along the Curve3D, following the object (player)? I want to implement the camera, as in the old classic 3D platfomers (like a Crash Bandicoot). Thx in advance!

:bust_in_silhouette: Reply From: legione

I have the same problem, someone already managed to find a solution?