Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | willnationsdev | |
Old Version | Published before Godot 3 was released. |
In the Godot 3.0 pre-alpha, it appears that RegEx::search returns a RegExMatch object that can supply you with a list of all of the captured elements of the matched text. However, I do not see any way in which to examine the next match available in the searched text. Can someone explain how this might be done? RegExMatch is a new class (not in the API Reference online) and I don’t see any methods in the in-engine API reference that reveals a solution.