Godot 3.0: can you use RegEx and/or RegExMatch to examine ALL matches in a file, not just the first?

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:bust_in_silhouette: Asked By willnationsdev
:warning: Old Version Published before Godot 3 was released.

In the Godot 3.0 pre-alpha, it appears that RegEx::search returns a RegExMatch object that can supply you with a list of all of the captured elements of the matched text. However, I do not see any way in which to examine the next match available in the searched text. Can someone explain how this might be done? RegExMatch is a new class (not in the API Reference online) and I don’t see any methods in the in-engine API reference that reveals a solution.

:bust_in_silhouette: Reply From: whooshfrosted

This post has something on it.
https://forum.godotengine.org/11772/regex-capture-groups?show=11772#q11772