Topic was automatically imported from the old Question2Answer platform.
Asked By
adamredwoods
Old Version
Published before Godot 3 was released.
When I update my DAE scene in another program, the Godot UI wipes out the scripts, lights, cameras, and everything else I’ve added. Is there a way to keep the camera, lights and scripts? Saving has no effect. Using OSX, Godot 2.1.3.
And when I try to load a DAE mesh, the program locks up and I have to force quit. It loads the scene DAE just fine.
It’s not a bug it is a good thing…because something you change in Blender on the model and you(again) export it in Godot you immediately see this change = tweak model
in Blender > one click to export > see the change in Godot…but normal procedure is not add meantime lights…the camera, etc. as long as the scene in Blender isn’t 100%
finished-satisfactioned…that means the last export from Blender and then add lights,scripts,etc.
…or you can save scene( in Godot ) under another name.