0 votes

Hello! Does anybody with the knowledge of compiling know what this error means by any chance?

thirdparty\etc2comp\EtcBlock4x4Encoding_ETC1.cpp:36:10: fatal error: 'limits' file not found
include [limits]
1 error generated.

I'm trying to compile an export for the 3.0 engine so then I can test game software on OUYA. I was following instructions on how to compile using scons and other prerequisites:

Compiling for Android

in Engine by (203 points)
edited by

1 Answer

0 votes

Check on http://fixnum.org/godot/ for a build that does not have issues with android and get the sources up to that point, it looks like current master is failing on many platforms.

And, I don't know if has or will have any changes but just in case try to look at this docs instead (for latest) http://docs.godotengine.org/en/latest/development/compiling/compiling_for_android.html

by (7,890 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.