Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Themaker482 | |
Old Version | Published before Godot 3 was released. |
Hi everyone, Iam using the tilemap to build my level 2d (not isometric) but I would like to know if there is a way to set the z order when I am drawing, because if I draw over an existing image, the new oneestay behind and I want it in front of that, I dont know if I am explaining well, I hope you understand
Related issue: tileset painting z-index issues in editor · Issue #4070 · godotengine/godot · GitHub
My mistake, not much related actually, this issue is specifically about isometric tilemaps, while the question is about non-isometric ones.
Bojidar Marinov | 2016-03-18 10:10
Do you mean having more than one tile at the same place in a specific order?
Bojidar Marinov | 2016-03-18 19:56