Any possibility of implementing the function selector of godot 3.0 text editor in godot 2.1.4?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By 807
:warning: Old Version Published before Godot 3 was released.

Is neeeeded, very very very neeeded. It´s like say goodbye to notepad ++

What do you mean by function selector?

Akien | 2017-06-16 08:36

In godot 3.0 text editor, behind the script list window there is another window that list all the functions contained in the selected script, and if you click in one, the script scrolls to this function. This utility is very comon in text editors (like notepad++) and very necesary with scripts longer than 1000 lines. For now i don´t use the text editor of Godot without notepad++ by this missing feature (and ability to contract code blocks, and find words in all scripts)… I´m doing a plugin to find text in all or opened scripts, and find functions in all or opened scripts, but the gdscript API don´t allow me to know the “current” edited script and don´t allow me to “scroll” to function… like Godot 3.0 do by default.

807 | 2017-06-16 11:12