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Hi everyone, everytime I try to import big images ( width greater than 4000px) I get some artifacts in the image. I try even converting them to png using the godot importer

here is a capture

in Engine by (12 points)
edited by

Limit on mobile devices is 4096, not sure if is a limitation of GLES2 too, Godot 2 supports textures up to that size.

Are you sure it is due to the size? Cut your image in 4 parts and see if they work as expected.

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