0 votes

So basically, title. The test project below should explain it more than I can.

Here are some screenshots:

enter image description here

Here's the sample project:
It's more or less, what I'm trying to do.

I'm using Godot 2.1.3

in Engine by (19 points)
edited by

1 Answer

0 votes
Best answer

enter image description here

Thanks to Noshyaar for the answer.

by (19 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.