Basically its not so much a game in the normal sense with players in a 2d world. What I want is to have player 1 and player 2. Player 1 will receive one bit of text/information and player 2 will receive another bit of text/information. The player will get to choose if they would like to be player one or player two.
I am fairly comfortable with making single player games but the multiplayer system, as I am not from a coding background, leaves me a little bit confused. If someone could help explain to me how I can set one person to receive some information and the other person to receive different depending on what player they choose, I would appreciate it. I don't necessarily need this to happen via the internet, i.e. it could be over a local connection, but I have no idea how to do this.
Also, if compiling this for iOS will the multiplayr function still work?