0 votes

What's the isometric grid angles in the editor? Is there a way to change that grid? I imported 2 perfect isometric tilesets (one from Kenny, other I don't know) and they don't match the grid.

asked May 30, 2017 in Engine by Sebastián Benítez (15 points)

1 Answer

+1 vote
Best answer

You change the cell size of your TileMap node just like you would in Grid mode. The width of the cell will be the length from the left corner of the tile to the right. The height will be the length from the back corner to the front.
Just throw your tiles in there, and play with the cell sizes until it all lines up. It seems with iso maps that your cell sizes are often "funny values"

answered May 30, 2017 by YeOldeDM (1,282 points)
selected May 30, 2017 by Sebastián Benítez

Thank you. It worked.

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