Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | yepbear | |
Old Version | Published before Godot 3 was released. |
I’m wondering about the efficiency of using get_node()
in process()
every frame. I see many code examples do this, but is it okay? I usually use get_node()
once and store the node reference in a variable, but is it fine to skip that and just use get_node()
all the time?