0 votes

enter image description here

Above an Image of my current scene, with the Tilemap configured pretty simple.
As you can see,
1. I have not been able to fix the red edges of the entities or Nodes in the scene,
2. and I cant stack them up , to make it appear like a higher wall.

I am sure both things can be fixed easily. Please tell me if you have a fix , thanks:

in Engine by (17 points)

I have read this and dont understand it / dont find any settings for anything ?

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.