+1 vote

I've set expand and stretch mode to a TextureFrame parented by a Control.


The Control is set to anchor-end, with zero margin so that it fits the entire screen.


When I run the game the image I assigned to the TextureFrame centers nicely inside the screen bounds.

However, in the editor view pane the TextureFrame is not resizing properly to the parent. Any idea why ?

in Engine by (22 points)

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