Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Ben | |
Old Version | Published before Godot 3 was released. |
Since Godot 3.0 will not support mobile (OpenGL 2.x / OpenGL ES 2.x devices) up until Godot 3.1, would it be possible to add GDNative to the current Godot series? I feel GDNative would be an invaluable addition especially to mobile support; Adding external libraries such as Google play game services, Ad networks, Firebase without having to keep recompiling everything would just be a life saver.
You could ask for a backport on Github, but it possibly relies on features not available in 2.x that would not be possible to implement due to compatibility breakage. But I could be wrong^^
Zylann | 2017-05-26 17:11
I think it won’t be possible for 2.1.x
2.1.x will get some bug fixes but not new features.
volzhs | 2017-05-26 19:51
Here is a mention on that but for 2.2, no idea if somebody have tried it yet
DLScript module by karroffel · Pull Request #8246 · godotengine/godot · GitHub
eons | 2017-05-27 00:03