0 votes

Just Wondering if the connection could be bridged through a C Library with gdnative.

asked May 25, 2017 in Engine by Cronoblast (16 points)

1 Answer

0 votes

You can do litteraly anything you want from a C library, so you can do it with GDNative. If you are talking about a Godot-specific socket, then I'm less sure.

answered May 26, 2017 by Zylann (26,157 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.