Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | henriquelalves | |
Old Version | Published before Godot 3 was released. |
I’m getting a weird crash on my production game; apparently, it is related to the GodotPayment module. I’m clueless on what it can be, though; the game is working fine in the devices I tested home.
Can someone point me at least how I should test it? This crash is happening on lots of devices (from what I can check on Google Developer Console, at least).
java.lang.NullPointerException:
at org.godotengine.godot.payments.PaymentsManager$7.run(PaymentsManager.java:363)
at java.lang.Thread.run(Thread.java:818)
Same thing is happening to me. Did you get some clarity on this?
Samuel Pedrajas | 2019-01-09 19:13