Adding A Glow Effect to 2D sprites

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By The_Duskitty
:warning: Old Version Published before Godot 3 was released.

I need to find a way to make a 2D Sprite glow in such a way that it bleeds through the Alpha areas of The sprites ontop of it, any ideas/sudgestions on how i would do this?

I guess simply adding a sprite with the glow effect as an image underneath your 2D sprite is not what you have in mind? It is a bit hard to answer your question without any visual example of your problem.

PixelWizzard | 2016-03-16 19:57

I think he is talking about something like this:

You have to fake it. Look at this.

vinod | 2016-03-17 17:56

Exactly, but i need it under stuff because the glow is going to be animated as well

The_Duskitty | 2016-03-17 20:59

I’m also interested in this. There is a 2D sample doing that, it has to do with shaders.

Zylann | 2016-03-18 13:20