In TextureRect
class there is an ExpandMode
option that you can set to 'Keep Size', 'Fit Width' and many more.
I am trying to replicate the same menu I did but with TextureProgressBar
but I can't find a way to scale these nodes.
Of course I can't scale the nodes with the scale propery because they are in a GridContainer
that overrides the values.
Am I missing something? How can I do this?
Thanks!