Hello, I didn't found the answer of my question so here it is:
I have a KinematicBody (3d) which I place in my main scene and I duplicate It a couple time.
How to avoid collision between them ? They can move and I want them to avoid collision between every copy of this object.
There is no function for ignore collision for all object in the same group ?
I have to deal with the collision layer & mask ? But what if there is more than 32 of this object ?
Hope someone can help me.