0 votes

So have an instanced enemy scene and I want it to spawn bullets when it gets deleted. My problem is when I delete the enemy instance the bullet instance gets deleted too because it is its children.

How should I spawn the bullets?

Godot version 3.4
in Engine by (17 points)

1 Answer

+1 vote
Best answer

Don't make the bullets the children of the enemy; e.g. make them the parent of the main scene.

by (1,053 points)
selected by

Thank you!
I was able to solve the issue, thanks to your answer :)

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