+2 votes

Hi guys (in the generic meaning)!

I'm trying to use parallax layers with a camera scale not set at (1,1), the problem is that the elements inside the parallax layer don't appear in the editior view the same way than in the runing window. This is normal since the parallax layer in the editor view is not aware of the camera's scaling, but I would like to find a way to position my elements in an easier way than trial and error.

Any hint?

Thank you.

in Engine by (99 points)

1 Answer

0 votes

You can enable Live Editing within the editor and directly see the result in-game.

by (698 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.