0 votes

I'm trying to find a "Pass Through" CanvasItem blend option.

For example, how it looks in photoshop:

The the image on the top is how it looks in photoshop.

The image on the bottom is how it looks in Godot​

I've tried all the CanvasItem Blend modes too. Mix, Add, Sub, Multi, PMAlpha. Do I need a custom shader / canvasitem for this? Thanks in advance
enter image description here

enter image description here

I cross posted this here: https://www.facebook.com/groups/godotengine/permalink/1006273609509233/

As well so if someone finds and answer please post it here too so if others have a problem they can get the solution!

:)

Here are the direct images if anyone needs:

Glass Orb: http://i.imgur.com/zzJM4Ie.png
enter image description here

in Engine by (313 points)
edited by

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.