I'm trying to find a "Pass Through" CanvasItem blend option.
For example, how it looks in photoshop:
The the image on the top is how it looks in photoshop.
The image on the bottom is how it looks in Godot
I've tried all the CanvasItem Blend modes too. Mix, Add, Sub, Multi, PMAlpha. Do I need a custom shader / canvasitem for this? Thanks in advance
I cross posted this here: https://www.facebook.com/groups/godotengine/permalink/1006273609509233/
As well so if someone finds and answer please post it here too so if others have a problem they can get the solution!
Here are the direct images if anyone needs: