I'm trying to find a "Pass Through" CanvasItem blend option.
For example, how it looks in photoshop:
The the image on the top is how it looks in photoshop.
The image on the bottom is how it looks in Godot​
I've tried all the CanvasItem Blend modes too. Mix, Add, Sub, Multi, PMAlpha. Do I need a custom shader / canvasitem for this? Thanks in advance


I cross posted this here: https://www.facebook.com/groups/godotengine/permalink/1006273609509233/
As well so if someone finds and answer please post it here too so if others have a problem they can get the solution!
:)
Here are the direct images if anyone needs:
Glass Orb: 
