I can't find this info but I'm sure it's somewhere. I have to ask sorry.
I'm exporting, then taking to android via file copy, then installing. It fails.
I then try and run directly whilst phone is attached via cable, from within Godot.
It also fails.
I have the debug keystore, SDB, etc etc all setup. I've done this many times in the past, but for some reason this game is failing to run.
I'm on OSX. Where can I view the logs for the failure reason? I suppose in the terminal but how can I access the terminal output if that is the case?
Thanks so much and sorry to have to ask.