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Asked By
idbrii
If I have an editor plugin that houses a bunch of scenes, then how can I drag those scenes into the current open scene?
I found some information on drag here and it looks like I can define get_drag_data in my control, but what should it return? Searching through engine code doesn’t return any results for something that looks the FileSystem panel nor does searching for drop_data give anything that looks like a scene editor (viewport seems to only do generic handling).