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Asked By
moazdeyaa
i am creating a new object for my game but when i put it somewhere in the level scene and then run the game the object teleports to its parent(root) origin but i havemany other objects in the scene that work fine it just keeps going to its parent position i am new to godot so thx in advance
i am setting it from the editor (my node is a platform that gets destroyed when you stand on it for too long )so it doesnt move
moazdeyaa | 2022-12-29 06:16
If it is not going to move I suggest putting a position2d where it is going to be and using the line of code I mentioned above to set its position. Thats the easiest way.