I want to have my character in my 2d game interact with other characters and then follow them to various locations. I have two questions with regards to this. For the characters not controlled by the player should I also use a kinematic body or should I use a rigid body.
Second, when moving the characters to follow to certain locations. Should I use predefined paths with path2d or should I make a navmesh. It is a tile based game so I want my characters to move at right angles when navigating.
Thanks in advance.