0 votes

is it possible to get a signal without connecting it? You know, normally its emitter --connect--> getter, but is it possible to do like emitter <--some signal locating stuff i cant explain--> getter ? Thank you

Godot version 3.5
in Engine by (38 points)

1 Answer

0 votes

I'm not a professional programmer, I'm a medium.
I don't see how an object can receive a signal without being connected. As you present it, making a connection A->B and another B<A might be the solution. Or get a reference from one of them too.

by (86 points)
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