Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Danicano | |
Old Version | Published before Godot 3 was released. |
I point to mobile/tablet games.
I know how to center my game but when the ratio is different, it fills the border with color in order to match my game ratio.
I want the height of the game always to match the height of the device, but the width showing more or less of the image background instead of the color fill.
I remember Unity can do it using properties, but I played a lot with Godot’s with no success.