Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Tybobobo | |
Old Version | Published before Godot 3 was released. |
I am finally done with a tiny demo game, and I am trying to export it to Android (Samsung Galaxy S3). However when I try to export I get the following errors in Output. I have removed all “get_screen_size/window_size” from scripts, so I do not understand what the problem is. Is there a problem with the export source code? How do I solve this, so that I may run it from my phone?
Output:
https://i.imgur.com/ihYWbRg.png
Editor Properties → Android:
https://i.imgur.com/VO20u7F.png
Android Export properties:
https://i.imgur.com/H7ZbgR3.png
I get the same output if I use the latest build from Master or from Steam.
Same error regardless which project I try to export. Tried exporting Platformer 2D.
so, you could not run your game on device?
volzhs | 2016-03-16 02:44
No; even when manually installing it on the device. I get the same error when using other demos (Platformer 2D).
Tybobobo | 2016-03-16 14:48
I always had same error message when export for android.
but, it can be ignored as console says.
I can install and run fine even with those error messages when export.
I think, you need to see adb logcat
to find out what causes problem.
volzhs | 2016-03-16 15:32
The question is have you ever been able to successfully export to Android?
Freeman | 2016-03-16 16:04