Exporting to Android causes errors?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By Tybobobo
:warning: Old Version Published before Godot 3 was released.

I am finally done with a tiny demo game, and I am trying to export it to Android (Samsung Galaxy S3). However when I try to export I get the following errors in Output. I have removed all “get_screen_size/window_size” from scripts, so I do not understand what the problem is. Is there a problem with the export source code? How do I solve this, so that I may run it from my phone?

Output:
https://i.imgur.com/ihYWbRg.png

Editor Properties → Android:
https://i.imgur.com/VO20u7F.png

Android Export properties:
https://i.imgur.com/H7ZbgR3.png

I get the same output if I use the latest build from Master or from Steam.
Same error regardless which project I try to export. Tried exporting Platformer 2D.

so, you could not run your game on device?

volzhs | 2016-03-16 02:44

No; even when manually installing it on the device. I get the same error when using other demos (Platformer 2D).

Tybobobo | 2016-03-16 14:48

I always had same error message when export for android.
but, it can be ignored as console says.
I can install and run fine even with those error messages when export.
I think, you need to see adb logcat to find out what causes problem.

volzhs | 2016-03-16 15:32

The question is have you ever been able to successfully export to Android?

Freeman | 2016-03-16 16:04

:bust_in_silhouette: Reply From: KRL

This is just a info, it,s not an error.

Your error is displayed in command prompt instead and i think taht you are using android 2.3 which is not supported more. Check your command prompt of godot and give the output so we can help.

Hi there i try install on my android with 4.3 version and get a same message error when analised aplication.

i used this command to get a debug.keystore: # keytool -genkeypair -alias androiddebugkey -keypass android -keystore debug.keystore -storepass android -dname “CN=Android Debug,O=Android,C=US” -validity 9999 -sigalg MD5withRSA -keyalg RSA

I think godot 2.03 work for loli lop 5.0+ android version only?

linux.linux | 2016-07-23 01:25

can you explain what problem you encounter? because in op had a android 2.3 which is not any more supported and output was just a debug info not error that stoped his app from running.

sorry for late answer, thought it was closed question.

KRL | 2016-07-23 21:46