Hello All,
I'm new to Godot but I have one specific question about dynamically loading sprites into a scene.
My game could potentially have 5 - 100 different sprites with customization options.
Where can I look up how to load a sprite dynamically into a scene such that that sprite characteristics are loaded along with it's attributes?
There will always only be 2 - 6 characters on the screen at once, but those 2 - 6 characters would be randomly chosen.
Characteristics and attributes will be stored in a DB somewhere.
Thank you!