Godot not importing files in not-indexed units.

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:bust_in_silhouette: Asked By Morokiane

In Godot 3.5.1 on MacOS if I had a new file to my project folders it will not show up in the File Browser until I either A) Reload the project or B) Create a new folder in the file browser in Godot so it updates. A new project will work correctly then start doing the same thing. Is there a fix for this? It is really annoying when adding a lot of new graphics, sounds, etc…