Hello,
I am facing the following issue:
The idea is that when a player enters a region the name of that area shows up
- I have a ParallaxLayer where I put Area2D regions
- (I enabled collisions in Debug mode so I can see where they are)
- The area entered event triggered randomly (so the player doesn't even have to be inside the area)
I think I may need to set properties on ParallaxLayer but I don't know what. Even if the Motion/Scale set to 1 it doesn't work the way I expect.
I have to use ParallaxLayer because the area should move along with the background in order to create the effect that the player actually in the area
I would be happy to hear other ideas as well to solve this problem