0 votes

I have been making a little Space Invaders-inspired game, with custom drawn assets using Pixelorama, and my Spaceship sprite has a little visual issue.

https://ibb.co/86d0kw6

I have a static Sprite for the spaceship itself, and some animated sprites for the thruster and the two guns. I have no issues with the gun blast animations, but the thruster animation has a little residue appearing at the top of the sprite.

What is causing this and how I might I fix it?

Thank you!

Godot version 3.5.1
in Engine by (27 points)

Just for more info, my Scene tree for the Spaceship looks as such:

https://ibb.co/Tvhm9jN

I'm not sure if this is best practice, so please let me know if so!

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