I'm in doubt how I would make a projectile spawner.
what I wanted is a fixed place that creates projectiles infinitely...
the damage and other details I could take care of. I just don't understand the part about adding infinite children to a node, and I also don't understand how to get scripts to automatically add nodes...
I tried to learn these concepts but I couldn't understand...
note: I want the projectile to disappear when it hits something