0 votes

I'm in doubt how I would make a projectile spawner.

what I wanted is a fixed place that creates projectiles infinitely...

the damage and other details I could take care of. I just don't understand the part about adding infinite children to a node, and I also don't understand how to get scripts to automatically add nodes...

I tried to learn these concepts but I couldn't understand...

note: I want the projectile to disappear when it hits something

Godot version 3.5.1
in Engine by (38 points)
edited by

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