How to set the position of text ellipsis for Text Overrun Behavior in Godot4?

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:bust_in_silhouette: Asked By DyFric

I have an ItemList populated with small texts that sometimes are too long for their available space.
I’ve set the ItemList’s OverrunBehavior as either

  • OVERRUN_TRIM_ELLIPSIS
  • OVERRUN_TRIM_WORD_ELLIPSIS

but I couldn’t find a way to define where in the text is the ellipsis placed beyond default (the end). Am I missing something?
To elaborate: various groups of my items share a common prefix, so I’d rather set the ellipsis a few characters after the beginning of each text.

I had a look at the TextServer API but could not figure yet if that is possible. Is there a way to hook the ellipsis calculation?

Cheers