So in my game server, I have an array of players. Each player is a dictionary, for example:
var players = [{ "name": "Mark", "position": 10 }, { "name": "Frank", "position": 2 }]
Now, I'd like to interpolate the position properties of the players, I tried this:
$Tween.interpolate_property(self, "players:0:position", players[0].position, 20, 0.2)
$Tween.start()
But Godot throws an error saying that it can't find the node. Is there any way to find the index of the array in a NodePath?