0 votes

I maked a 3D procedural terrain generation, but it need to generate a fall of it to be smoother...
like this video but in Godot:
can anyone tell me how?

Godot version 3.5
in Engine by (10 points)

You did not provide enough information and answered your own question.

Is your code using a Gridmap? Textures? Immediate Geometry?, MeshInstances?, Shaders?

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