0 votes

I have an LineEdit control that I want to change the background color on (red/green) based on condition: aka:

if (capacity < 0):
    shell_remainingcapacity_value.bg_color(<red>)
else:
    shell_remainingcapacity_value.bg_color(<green>)

There were some posts about creating a custom style, but I couldn't seem to get them to actually change color. They didn't throw any errors, but no color change happened. The color could be getting toggled back and forth a lot based on what the user is doing. Any ideas? I even considered hiding and showing two different static controls, but that seemed hacky. Thanks in advance for any help?

Godot version v3.5.1.stable.official
in Engine by (59 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.